AI Insights · Timothy · July 2022
Top 5 Gacha Games on iOS in Finland Q2 2022
The top 5 Gacha games on iOS in Finland for Q2 2022 saw varied performance in terms of downloads, revenue, and active users, with notable trends in each metric.
During the second quarter of 2022, the top 5 Gacha games on the iOS platform in Finland displayed diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these trends.
8 Ball Pool™ from Miniclip.com experienced fluctuations in its weekly revenue, peaking at around $2.9K at the end of March, then gradually declining to about $1.4K by mid-June. Weekly downloads showed a significant dip mid-quarter, falling from 1.2K in April to 625 in early June, before rebounding to 1.2K by the end of June. The weekly active users saw a slight decrease from 34.5K at the start of the quarter to approximately 30.9K by the end of June.
Top War: Battle Game by River Game HK Limited saw an increase in weekly revenue, reaching a peak of approximately $1.9K at the end of May. Weekly downloads spiked significantly in early June, reaching 1.4K, before descending to 181 by the end of the quarter. The number of weekly active users also saw a notable rise, peaking at around 3.8K in early June, before dropping to 1.6K by the end of the period.
Dislyte from Farlight Games, which launched in May, had its highest weekly revenue of around $1.7K during the launch week but saw a steady decline to $274 by the end of June. Weekly downloads followed a similar trend, starting at 1.7K in the launch week and decreasing to 58 by the end of the quarter. Active users peaked at 1.25K in the second week of May before declining to 348 by the end of June.
Genshin Impact from COGNOSPHERE PTE. LTD. reported significant revenue fluctuations, with a high of approximately $15.7K at the end of March and another peak of $9.1K at the end of May. Weekly downloads remained relatively steady, fluctuating between 200 and 400. Active users showed minor variations, averaging around 5.3K throughout the quarter.
Mario Kart Tour by Nintendo Co., Ltd. displayed stable revenue trends, peaking at $385 in mid-May. Downloads ranged from 177 in late March to a peak of 582 in late April. Active users saw minor fluctuations, averaging around 3.5K to 4.2K during the quarter.
These insights, derived from Sensor Tower, highlight the dynamic performance of top Gacha games in Finland. For more detailed analytics and trends, visit Sensor Tower.